| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Desert Viper, Pit Viper | Threat Value: | 561 | |
| Vehicle Type: | Walker | Offensive Value: | 1,104 | |
| Production Type: | Mass Produced | Defensive Value: | 258 | |
| Cost: | 374,000.00 dinars | Miscellaneous Value: | 319 | |
| Manufacturer: | Mandeers Heavy Industries | Size: | 6 | |
| Use: | Broken Terrain Gear | Original Default Size: | 8 | |
| Height: | 4.7 meters | Indv. Lemon Dice: | 3 | |
| Length: | 3.4 meters | Crew: | 1 | |
| Width: | 3.5 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 51 mm | |||
| Armor Material: | Steel Alloys | Armor | ||
| Standard Op. Weight: | 7250 kg | Light Damage: | 16 | |
| Primary Move Mode: | Walker (43 kph) | Heavy Damage: | 32 | |
| Secondary Move Mode: | ( kph) | Overkill: | 48 | |
| Deployment Range: | 475 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 10 km | Availability Threshhold: | 5 | |
| Powerplant: | V-Engine | Max Number on Field: | 2 | |
| Engine Output: | 590 hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | 0 | Combat Speed: | 4 | |
| Communications: | 0 | Top Speed: | 7 | |
| Fire Control: | 0 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | 0 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Snub Cannon | |||||||||
| Medium Rocket Pack/18 | IF | ||||||||
| Anti-Personnel Grenade Launcher | AE0, AI, IF | ||||||||
| Hand Grenade | AI, Dis |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Ammo Storage | Armored ammo compartment (3 shots) | ||
| HEAT Resistant Armor | Add to base armor vs HEAT weapons | ||
| HEP: Desert | - | ||
| Improved Off-Road | - 1 MP cost, minimum 1 MP | ||
| Manipulator Arm x2 | Can punch | ||
| Reinforced Armor | F Arc; add to base armor | ||
| Rugged Movement System | Absorbs first "Movement" hit |
| Name | Rating | Game Effects |
|---|---|---|
| Large Sensor Profile | Subtract rating from Concealment | |
| Overheating | Damage occurs if weapons or jump jets are overused |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| One of the few standard vairants of the Desert Viper, the Pit Viper serves as an anti-armor close assault vehicle for rugged terrain. Like the Desert Viper, the Pit has no secondary movement system, but excellent mobility over broken ground thanks to reinforced leg structure. The Pit began its career as a field variation created by MILICIAmen serving in the Pacifica Range region of the Badlands. Using many Desert Vipers for mountain patrols and operations, they began to experiment with a variety of alternate weapon systems to give the Gear some additional variety. An option that became popular with the units in the region was the use of a Paxton Arms 106mm LGPC "Little Joe" snub cannon, a short range weapon with unparalleled hitting power. Although the Viper's standard HGL-70 grenade launcher is itself a powerful weapon, nothing is quite as effective as the "Little Joe" for tank-hunting. One regiment in the region, the Mountain Snakes, became especially well known for their use of this weapon configuration which they dubbed the Pit Viper. |